Telegram Mini Apps, AI assistants and games
High-end digital product engineering — built to hold up as you grow.
Not a vendor. An engineering partner.
We build AI-driven products used by hundreds of thousands of people every day.
- AI where it pays offModels solve a real business problem, not a demo.
- ArchitectureDesigned before the first line of code.
- ScaleSystems absorb load without degrading.
- DetailThe product feels premium on every screen.
Three things we build end to end
Telegram Mini Apps
Telegram is a delivery channel, not a lesser kind of product. A shop, a booking flow, a loyalty programme, an account page or a game — opened from a link, with nothing to install and nothing to log into twice. Payments, authorisation, the bot and the server behind them come wired together.
AI assistants and automation
An assistant that answers from your own documents, price list and policies, and cites what it used. Where it has no grounds to answer, it says so and hands the conversation to a person instead of inventing something. The same approach behind the desk: reading incoming documents, sorting requests, filling in the systems your team retypes by hand today.
Game development
Browser games on Pixi.js v8 and mobile games on Cocos2d-x, from playable prototype to release build. We tune the feel before the art — how a jump lands, how a hit reads, how fast a round restarts — because that is the difference between a game people try once and one they come back to.
Around the main work
Rarely ordered on its own. Always what decides whether the three above survive contact with real users.
Backend
TypeScript and Node, MongoDB, Redis, Docker and CI. Client and server designed together, not in separate rooms.
Web applications
Dashboards and admin panels on React and TypeScript — quick once they hold real data, not only in a demo.
Performance and memory
CPU, GPU and memory profiling to find where the time really goes, then the fixes, measured before and after.
Engines and 3D rendering
Custom C++ engines and OpenGL ES or WebGL rendering, for devices a general-purpose engine is too heavy for.
- Architecture before code The scaling points are chosen before the first line, not patched in after a launch takes the product down.
- Code review on every change Reviewed by a lead who has run review for a team of eight — not a box ticked at the end.
- Support after release Release day is the start of the work. We keep shipping against the numbers your business cares about.
Not sure which of the three fits? Describe the problem in two sentences — we'll tell you what it takes and roughly how long.
Start a projectFrom idea to launch
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01
Discovery
Business goals and success metrics.
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02
Architecture
Stack and scaling points.
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03
Development
Iterations, reviews, demos.
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04
Launch
Production, monitoring, growth.
A stack with no compromises
You don't have to know these names. Here is what each group does for your product.
What we write it in
Picked per task — a snappy web interface, or a compute-heavy service in C++.
AI, Telegram and games
What lets an assistant answer from your own documents, and a game run straight in a browser or a chat.
Where the data lives
Storage and infrastructure that keep the product online and fast as you grow.
What we build — and the numbers we hold it to
Six builds we take on, and the number each one has to hit before we call it done. These are commitments we design against — not averages borrowed from somebody else's case study.
A shop inside Telegram
Catalogue, cart, payment and order status inside the chat. Nothing to install and nothing to log into twice.
Support that answers itself
Wired to your documents and price list. It answers day and night, and hands over to a person the moment it has no grounds to answer.
Holds up on your busiest day
The server side behind the product — the same response times during a sale, a launch or a traffic spike.
Your systems finally talk
Payments, CRM, delivery and warehouse joined into one flow, with retries and reconciliation on every call.
Paperwork on autopilot
AI reads incoming invoices and applications, pulls out the fields and files them. A person approves the exceptions, nobody retypes anything.
A game that opens in one tap
Playable straight from a link or a Telegram chat — a promo campaign, a loyalty programme or a product of your own.
Let's build something big
We reply within one business day.